Usually, working in grid mode is one of the best ways to achieve great results, especially when it comes to music related tasks like beatmatching. No matter what happens, grid mode will always keep the beat.

But sometimes, the grid might be against you. Especially when you’re having off beat elements in a session which is dominated by having a certain BPM and a strict grid.

That’s why you’re having a feature called relative grid. It also keeps your audio files in grid, but not like nailed to the single beats, but rather relative to the position your audio had before.

Check out the following example and see how you can use relative grid in your production.

I have layered four claps in this session. They are all perfectly in grid.

To create a shift effect, I layered the claps again, but in a little different position from each other. I’ve done this in the Slip Mode.

Now I’m trying to move these shifted claps in grid mode… Here’s what happened.

My shifted claps are gone. I dragged them perfectly in grid and destroyed the effect with this move.

This is what happens, when I’m moving these claps in relative grid:

The claps moved, but they kept their original position in relevance to the grid.

Especially for off beat working, relative grid is a nice tool to work offbeat without getting lost or doing every little thing by hand. You can also use the relative grid perfect to place your VO files on the beats. Vocal on the beat rocks….believe me.

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